A lightweight desktop damage calculator for Star Citizen
- What is Ship Lens?
- Features
- What's New
- Installation
- Building from Source
- Data Sources
- Legal Notice
- License
Ship Lens is a fast, native desktop app that calculates Time-To-Kill (TTK) between Star Citizen ships. TTK is the time to reach power plant failure - the point of no return where the ship will explode if the pilot/crew doesn't eject or repair. No browser needed - just launch and go.
Accuracy Note: TTK values are typically accurate within 5 seconds based on testing against live Alpha 4.5 combat. Real fights vary based on pilot skill, hit rate, and maneuvering. Feedback is welcome!
Think of it as a variant of Erkul but as a lightweight desktop app built in Rust.
- Answer "Can I Kill That?" - See exactly how long any fight takes before you engage
- Every Flyable Ship - 307+ ships with accurate hull, armor, and shield stats
- All Player Weapons - 145+ guns you can actually equip (no NPC/template junk)
- Test Before You Die - Dogfight vs Jousting scenarios to plan your approach
- See What Hurts - Breakdown of physical, energy, and distortion damage
- Instant Results - Tweak loadouts and see TTK update live
- Save Your Builds - Fleet presets for your favorite configurations
- Rep Your Manufacturer - Crusader, Drake, MISC, Origin, and Aegis themes
- Know Your Weapons - See exactly how each gun contributes: shield DPS, armor DPS, and solo TTK
- Missile Math - Know how much time your torpedoes save before you waste them on the wrong target
- Visual Damage Phases - Mini-timelines show each weapon's shield/armor/hull breakdown at a glance
- Effectiveness Check - Instantly see which weapons can break shields vs which are just tickling
- Torpedo Time Savings - See exactly how many seconds each missile salvo shaves off
- Bug Fix: Duplicate Missile Display - Fixed missiles showing twice in Weapon Effectiveness section (once as "ACTIVE", once as "EFFECTIVE")
- Affects 203 ships - 66% of ship database with missile/torpedo/bomb hardpoints now display correctly
View Full Changelog | All Releases
Fedora / RHEL:
curl -sLO https://github.com/CapCeph/ship-lens/releases/latest/download/Ship.Lens-0.1.23-1.x86_64.rpm && sudo dnf install -y ./Ship.Lens-*.rpmUbuntu / Debian / Zorin:
curl -sLO https://github.com/CapCeph/ship-lens/releases/latest/download/Ship.Lens_0.1.23_amd64.deb && sudo apt install -y ./Ship.Lens_*.debDownload the .msi installer from the Releases page, run it, and launch "Ship Lens" from the Start Menu.
Note: Linux is the primary development platform. Windows builds are provided via GitHub Actions but may contain bugs or untested behavior. Please report any issues you encounter.
| Platform | File |
|---|---|
| Windows | .msi / .exe |
| Fedora/RHEL | .rpm |
| Ubuntu/Debian | .deb |
Click to expand build instructions
- Node.js (LTS)
- Rust (stable)
- System dependencies: See Tauri Prerequisites
git clone https://github.com/CapCeph/ship-lens.git
cd ship-lens
npm install
npm run tauri buildOutput will be in src-tauri/target/release/bundle/
npm run tauri devShip, weapon, and shield data is extracted from Star Citizen game files using scdatatools.
Data is updated periodically after major patches.
This is an unofficial Star Citizen fan project, not affiliated with Cloud Imperium Games.
Star Citizen®, Roberts Space Industries®, and Cloud Imperium® are registered trademarks of Cloud Imperium Rights LLC.
MIT License - See LICENSE for details.
Trademark: "Ship Lens" is a trademark of TheCeph. Forks must use a different name.
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