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Releases: Camotoy/GeyserSkinManager

1.8

23 Aug 18:09
46cc7fa

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Works with latest Floodgate changes.

1.7

10 Jul 23:40
55422d1

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1.7

Supports the latest BungeeCord and Spigot/Paper releases.

1.6

08 Dec 15:17
d36ae8c

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1.6
  • Added config option for ForceShowSkins by @Jens-Co in #1
  • Fixed compatibility with the latest Geyser version

1.5-SNAPSHOT

03 Aug 01:52
a51feee

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  • If Floodgate is installed, skins will by default not be managed for non-modded players unless -DGeyserSkinManager.ForceShowSkins=true is added to your Java startup flags.
  • Probably some minor performance improvements and cleanups
  • Other things I've probably forgotten about

1.4-SNAPSHOT

10 Feb 00:30
7b38b5a

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  • Velocity version now available
  • Improved cape and skin application on BungeeCord
  • Other stuff

1.3-SNAPSHOT

05 Feb 23:31
2431b34

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  • Add Geyser-BungeeCord as a hard dependency on BungeeCord
  • Each skin cache file can now save only up to five skins
  • Add better custom geometry support (3D skins will now work better)

1.2-SNAPSHOT

05 Feb 01:53
803a6af

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  • Supports the clientside BedrockSkinUtility mod (https://github.com/Camotoy/BedrockSkinUtility). Using the mod allows clients to see skins of Bedrock players, as long as this plugin is also installed.
  • Other miscellaneous bug fixes

1.1-SNAPSHOT

03 Feb 17:23
a98b371

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  • BungeeCord support added - install Geyser-BungeeCord on BungeeCord, add GeyserSkinManager to your backend servers and proxy server, done.
  • Spigot support added.

1.0-SNAPSHOT

03 Feb 02:14
8de6402

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Initial commit