This repository was archived by the owner on Mar 19, 2018. It is now read-only.
Releases: CallToPowerLegacy/Synchronize.js
Releases · CallToPowerLegacy/Synchronize.js
Synchronize.js version 1.2.6
Heavy bug fixing and performance optimizations.
Synchronize.js version 1.2.5
- Fixed looping issues (FF)
- Fixed several bugs
Synchronize.js version 1.2.4
- Fixing Issue #10: Added unsynchronization support
Synchronize.js version 1.2.3
- Added a few utility functions (unmute, getVolume, unsyncVideo, selectNewMasterVideo, addVideoToSynchronization)
- Changed the license to BSD 3-clause license
Synchronize.js version 1.2.2
- Improved the synchronize function
- Corrected a bug in synchronize that prevented the video playing at normal playback rate once the playback rate changed
- Added the missing variable for the synchDelayThreshold for the flash case
- Checking whether a video is currently buffering when trying to play
- Added a Chrome buffer checker warning
- Changed the license to LGPL v2 or v3
- Added grunt support for building Synchronize.js
Synchronize.js version 1.2.1
- improved synchronize function
Synchronize.js version 1.2.0
- checking whether using HTML5 or flash
- adjust playback rate to synchronize the videos if possible; in favor of seeking (contributed by rrolf)
- more precise synchronization
- added a new event "sjs:debug" to control the debug output
- misc bug fixes
Version 1.1.3
- Small bug fixes
Version 1.1.2
- checking for the event "dataloaded" (not thrown everytime). When not thrown after N seconds, continue anyway
Version 1.1.1
- added an option that tries to play the video after N seconds of buffering [default switched on]
- added an option to switch off the buffer checker completely