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This repository was archived by the owner on Mar 19, 2018. It is now read-only.

Releases: CallToPowerLegacy/Synchronize.js

Synchronize.js version 1.2.6

23 Apr 17:51

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Heavy bug fixing and performance optimizations.

Synchronize.js version 1.2.5

03 Apr 15:09

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  • Fixed looping issues (FF)
  • Fixed several bugs

Synchronize.js version 1.2.4

21 Feb 19:27

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  • Fixing Issue #10: Added unsynchronization support

Synchronize.js version 1.2.3

14 Jun 08:17

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  • Added a few utility functions (unmute, getVolume, unsyncVideo, selectNewMasterVideo, addVideoToSynchronization)
  • Changed the license to BSD 3-clause license

Synchronize.js version 1.2.2

23 Mar 21:15

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  • Improved the synchronize function
  • Corrected a bug in synchronize that prevented the video playing at normal playback rate once the playback rate changed
  • Added the missing variable for the synchDelayThreshold for the flash case
  • Checking whether a video is currently buffering when trying to play
  • Added a Chrome buffer checker warning
  • Changed the license to LGPL v2 or v3
  • Added grunt support for building Synchronize.js

Synchronize.js version 1.2.1

23 Jan 15:38

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  • improved synchronize function

Synchronize.js version 1.2.0

17 Dec 17:56

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  • checking whether using HTML5 or flash
  • adjust playback rate to synchronize the videos if possible; in favor of seeking (contributed by rrolf)
  • more precise synchronization
  • added a new event "sjs:debug" to control the debug output
  • misc bug fixes

Version 1.1.3

13 Aug 13:05

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  • Small bug fixes

Version 1.1.2

23 Jun 19:22

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  • checking for the event "dataloaded" (not thrown everytime). When not thrown after N seconds, continue anyway

Version 1.1.1

17 Jun 18:56

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  • added an option that tries to play the video after N seconds of buffering [default switched on]
  • added an option to switch off the buffer checker completely