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Releases: CSGALS/SharpModMenu

v0.1.0

17 May 17:45
3904303

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Initial release

  • Provides a SourceMod-like RadioMenu using point_worldtext entities
  • Handles concurrent menus gracefully
  • Has WASD input fallback when spectating players or has not bound their number keys
  • Has CenterHtmlMenu fallback when the player's camera is freeroaming
  • Menu position configurable, default is good for 16:9, 16:10, 4:3, and 5:4 players
  • Inhibit weapon selection when a menu is open and the player has keybinds
  • Inhibit movement/input keys a when menu is open and the player does not have keybinds