v0.1.0
Initial release
- Provides a SourceMod-like RadioMenu using point_worldtext entities
- Handles concurrent menus gracefully
- Has WASD input fallback when spectating players or has not bound their number keys
- Has CenterHtmlMenu fallback when the player's camera is freeroaming
- Menu position configurable, default is good for 16:9, 16:10, 4:3, and 5:4 players
- Inhibit weapon selection when a menu is open and the player has keybinds
- Inhibit movement/input keys a when menu is open and the player does not have keybinds