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Player
Loads and returns only the level of the player, nothing else
Checks if the given Player is currently online/away/dnd and/or in game and returns that information
Loads the Player.pvp_time_played, Player.pve_time_played and Player.time_played
(Also returns these values)
Loads these values into the Player object:
| Stat | Stat |
|---|---|
.deaths |
.kills |
.kill_assists |
.penetration_kills |
.matches_won |
.bullets_hit |
.melee_kills |
.matches_played |
.revives |
.headshots |
.matches_lost |
.dbno_assists |
.suicides |
.barricades_deployed |
.reinforcements_deployed |
.total_xp |
.rappel_breaches |
.distance_travelled |
.revives_denied |
.dbnos |
.gadgets_destroyed |
.blind_kills |
NOTE:
.distance_travelledCould be overflown, so if you see a funny number send a thank you letter to Ubi
Loads level and alpha pack percentage into the Player object
Loads and returns the casual Rank object for the specified region and season (-1 = latest season)
Valid region names are
emea,ncsa&apac
Loads and returns the ranked Rank object for the specified region and season (-1 = latest season)
Valid region names are
emea,ncsa&apac
Loads Gamemode objects into the current Player
Gamemode |
Player. |
|---|---|
| Ranked | .ranked |
| Casual | .casual |
| T Hunt | .thunt |
Loads Weapon type stats into Player.weapons
| Weapon | types |
|---|---|
| Assault Rifle | Submachine Gun |
| Light Machine Gun | Marksman Rifle |
| Handgun | Shotgun |
| Machine Pistol | - |
Loads these values:
| attr | ? |
|---|---|
.kills |
|
.headshots |
|
.shots |
bullets fired |
.hits |
bullets connected |
Loads all the available operators' statistics inside the Operator class and also returns them
Dict keys are lowercase operator names
Returns and loads (into Player.trends) Trends data
TrendBlockDuration can be .MONTHLY / .WEEKLY / .DAILY
As the name suggests, loads everything in one call