focuses on scopedptr class and its lifetimes#16
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Butcher3Years wants to merge 1 commit intothis--keywordfrom
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focuses on scopedptr class and its lifetimes#16Butcher3Years wants to merge 1 commit intothis--keywordfrom
Butcher3Years wants to merge 1 commit intothis--keywordfrom
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Object Lifetimes in C++ – Stack, Heap, and Why Scope Matters
Every object in C++ has a lifetime: the time between when it's created (constructor runs) and when it's destroyed (destructor runs).
Getting lifetimes wrong = one of the biggest sources of bugs: dangling pointers, use-after-free, memory leaks, crashes.
Cherno hammers this home: understand lifetime first, then you can write safe code.
1. Stack / Scoped / Automatic Lifetime – The Safest & Fastest
Objects declared inside a scope (block
{}) live on the stack.