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Palworld support — A full game profile for Palworld is included, with routing rules for PAK mods (~mods), LogicMods, UE4SS lua mods (Binaries/Win64/Mods/), DLLs, and bare lua mod layouts.
Automatic game profile updates — Profiles are downloaded from GitHub at startup and can be refreshed manually via Settings → Update Game Profiles.
Per-mod action bar — Each mod now has its own Enable / Disable / Extract button (context-aware) and an Uninstall button that disables the mod, deletes its folder, and clears all saved state in one click.
Smarter conflict handling — Conflicts are now resolved at the file level. Only the conflicting files are skipped; the rest of the mod installs normally. A prompt lets you optionally disable one of the conflicting mods entirely if you prefer.
Hover tooltips — All buttons throughout the interface now show a description when you mouse over them.
Check includes conflict scan — Running Check now also reports any target-path collisions among enabled mods.
Improvements
Application-wide Nexus API key — The API key is now a single global setting instead of being duplicated per game profile.
Nexus ID detection fix — The mod ID regex now handles short IDs (1–2 digits) and version strings with consecutive dashes (e.g. --02), fixing broken Nexus links for some Palworld mods.
UE4SS bare lua mod routing — Mods that ship only a Scripts/ folder (no wrapping ModName/ directory) are now correctly routed to Pal/Binaries/Win64/Mods/<ModName>/ via the new anchor_offset resolver feature.
--extract and --uninstall accept a mod name — Both CLI flags now take an optional mod name argument to operate on a single mod rather than all mods.
Check button moved to the sidebar header — It's now always accessible without selecting a mod.
Bug Fixes
Fixed the packaged executable (ModManager) spawning a new GUI window instead of running CLI operations when action buttons were clicked.