Releases: BlueTheKing/ACM
Releases · BlueTheKing/ACM
1.4.6
- Added Turkish translation
- Updated French and Korean translation
- Improved clarity for thoracostomy sweep hint when multiple conditions are present
- Fixed hardcore hemothorax being able to be cleared
- Fixed airway state behavior when casualty is woken up too quickly
- Fixed target vitals not carrying over after casualty conversion
- Fixed plot armor and AI unconsciousness being affected by setUnconscious module
1.4.5
- Added Spanish translation
- Increased visual intensity of pain effects
- Made it possible to disable airway obstruction if chance set to 0
- Fixed slap/shake awake hint localization
- Fixed cardiac arrest bleedout setting preventing death from other fatal vitals
- Increased interval between warning logs
1.4.4.1
- Changed default splint setting
- Fixed inspect chest quick view hint
- Fixed CBRN sealed vehicle behavior
1.4.4
- Added icon to begin CPR action
- Renamed Guedel Tube to OPA
- Made medical menu reopen after medication administration
- Adjusted airway vomit obstruction grace period
- Fixed inconsistent localization when combining strings
- Fixed splint behavior with fracture severity disabled
- Fixed paused BVM blocking scroll wheel actions
- Fixed CBRN action errors when CBRN is disabled
- Fixed AI units with plot armor dying instantly from cardiac arrest
1.4.3
- Added Korean translation
- Added Ukrainian translation
- Added Russian translation
- Added Evacuation Addon modules to eden
- Added Full Heal Facility module to zeus and eden
- Made serialize/deserialize functions include ACM vitals
- Modified coagulation interval between attempts to be more consistent
- Reduced Emergency Disposable Suction Bag weight
- Prevented carry-loading casualties into locked vehicles
- Prevented recovery position if patient is awake during action
- Fixed surgical airway UI buttons being outside of view on certain UI sizes
- Fixed volume not resetting after using stethoscope
1.4.2
- Added French translation
- Made tourniquets always be returned to removing unit
- Added warning to CBRN zeus module when addon is disabled
- Added hint to reinforced players after successful conversion
- Made casualty conversion fail if no reinforcement point is set
- Removed epinephrine autoinjector from supply crate
- Fixed shorthand triage text in vehicle treatment actions
- Fixed splint actions when body part has no trauma
- Made custom patient function allow chest actions when inflicting appropriate wounds to torso
- Fixed tracheal deviation not presenting when caused by zeus module
1.4.1
- Added chemical IED eden module
- Added plot armor zeus module
- Added setting to show/hide fractures
- Added keybinds for transfusion menu
- Allowed head turning with NPA inserted
- Added feel pulse to activity log
- Added setting to set whether syringes are reusable
- Allowed BVM to be used on lying awake patients
- Increased vomit obstruction chance and rate
- Added persistent variable tracking for casualty conversion
- Added custom patient spawn function
- Fixed removed splints causing fractures
- Added Brazilian Portuguese translation
1.4.0
- Implemented CBRN Threats
- Implemented Surgical Airway
- Implemented Fracture Management
- Added atropine
- Added fentanyl lozenge
- Added ability to split paracetamol packs
- Added action to put patients into lying position
- Added item icons to action buttons in medical menu
- Added actons to swap between CPR and BVM
- Added medication training level settings
- Made IO lidocaine prevent transfusion pain
- Moved splint related settings to disability category
- Changed IM medication absorption to be affected by bloodloss
- Changed feel pulse action to be usable while prone
- Changed morphine autoinjector dose to 5mg
- Changed IVs and pressure cuffs to block each others placement
- Changed coagulation to fail in cardiac arrest
- Changed suction devices to take less time if airway was checked
- Prevented SGA from being obstructed by blood
- Added missing stringtables
- Lowered default instant death thresholds
- Added note to disabled ACE settings
- Added paracetamol to vanilla IFAK
- Added motion detected warning to AED during rhythm analysis
- Added setting to restrict medic AI to just managing bleeding
- Changed internal bleeding chance to be based on wound type and body part damage
- Changed hint for extensive bruising on chest to better differentiate chest injury
- Changed chest seals to fall off upon taking torso damage
- Allowed recovery position with inserted OPA/NPA
- Made body bags return re-usable items upon bagging a body
- Changed full heal tent to not full heal converted casualties
- Removed blood volume requirement for evacuation
- Removed reusable airway adjunct setting
- Removed universal splint
- Fixed trauma sustained hint not being accurate with damage addon enabled
- Fixed AI treating self while lying down
- Fixed player facewear resetting on evacuation
- Fixed zeus not being transferred on evacuation
1.4.0.1-E
- Added paracetamol to vanilla IFAK
- Added eden module to create CBRN hazard zones
- Added motion detected warning to AED during rhythm analysis
- Changed internal bleeding chance to be based on wound type and body part damage
- Changed hint for extensive bruising on chest to better differentiate chest injury
- Changed chest seals to fall off upon taking torso damage
- Allowed recovery position with inserted OPA/NPA
- Made body bags return re-usable items upon bagging a body
- Added setting to restrict medic AI to just managing bleeding
- Fixed trauma sustained hint not being accurate with damage addon enabled
- Fixed AI treating self while lying down
- Fixed player facewear resetting on evacuation
- Fixed zeus not being transferred on evacuation
1.4.0-E
- Implemented CBRN Threats
- Implemented Surgical Airway
- Implemented Fracture Management
- Added atropine
- Added fentanyl lozenge
- Added ability to split Paracetamol packs
- Added action to put patients into lying position
- Added item icons to action buttons in medical menu
- Added actons to swap between CPR and BVM
- Added medication training level settings
- Made IO lidocaine prevent transfusion pain
- Moved splint related settings to disability category
- Changed IM medication absorption to be affected by bloodloss
- Changed feel pulse action to be usable while prone
- Changed morphine autoinjector dose to 5mg
- Changed IVs and pressure cuffs to block eachothers placement
- Changed coagulation to fail in cardiac arrest
- Changed suction devices to take less time if airway was checked
- Prevented SGA from being obstructed by blood
- Added missing stringtables
- Lowered default instant death thresholds
- Added note to disabled ACE settings
- Removed blood volume requirement for evacuation
- Removed reusable airway adjunct setting
- Removed universal splint