Releases: BlockHorizons/PerWorldInventory
Releases · BlockHorizons/PerWorldInventory
v3.0.0
PerWorldInventory Version 2.0.0
Thanks to @Muqsit for their work on this! Here is their pull request.
What's New
- Drop support for flat-file and migrate to libasynql.
- Reduce unnecessary database read-writes and inventory updates when teleporting from
atobwhereaandbare worlds belonging to the same bundle. - Add
memorydatabase (in-memory SQLite3 database) to store inventories in the memory with a configurable option to whether to keep memory after player quit. - [BC-breaking] Change behaviour of
Bundled-Worlds.
Bundled-Worlds:
AllMyCreativeWorldsHere:
- plot1
- plot2The following maps the inventories of worlds plot1 and plot2 to a bundle named AllMyCreativeWorldsHere instead of mapping inventories of worlds AllMyCreativeWorldsHere, plot1 and plot2 to AllMyCreativeWorldsHere world.
Bug fixes
- Fixes all opened bug issues till issue 29.
- PerWorldInventory no longer depends on player's gamemode (#20, should probably make this a configurable option though).