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A easy to use minecraft sign plugin that uses velocity to send players to other servers.

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BasisZock/Velocity-Sign-Link

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Velocity Sign Link

A lightweight Paper/Spigot plugin for Velocity that allows players to use signs to connect to other servers.

Features

  • Save Signs: Use /savesign <serverName> to configure a sign with its target server.
  • Retrieve Sign Data: Use /getsign to read a sign's data.
  • Delete Sign Data: Use /deletesign to remove the configuration from a sign.
  • Cooldown Management: Use /signcooldown <milliseconds> to set a global cooldown for sign usage.
  • Customizable Cooldown Display: Option in config.yml (display_below_one_second_as_one) to show cooldowns less than 1 second as "1 second".
  • Conditional "No Data Found" Message: Control the visibility of the "No Data found for this sign" message using the VeloSign.nomessage permission.
  • Database Integration: Utilizes SQLite to store sign data.
  • Velocity/BungeeCord Integration: Leverages plugin messaging to send players between servers.

Installation

  1. Download the plugin jar.
  2. Place the jar in your server's plugins folder.
  3. Restart or reload your server.
  4. Edit plugins/VelocitySignLink/config.yml as needed.

Configuration

Located in plugins/VelocitySignLink/config.yml:

  • display_below_one_second_as_one: (Default: true) If set to true, any cooldown that is less than 1 second (e.g., 0.2, 0.6 seconds) will be displayed to the player as "1 second". If false, it will display as "0 seconds".
  • cooldown: (Default: 1000) The cooldown between the usage of a sign.

Commands

  • /savesign <serverName> Saves the target server for the sign you’re looking at. Requires VeloSign.command.savesign or VeloSign.admin.

  • /getsign Retrieves the data of the sign you are looking at. Requires VeloSign.command.getsign or VeloSign.admin.

  • /deletesign Deletes the data of the sign you are looking at. Requires VeloSign.command.deletesign or VeloSign.admin.

  • /signcooldown <milliseconds> Sets the global cooldown for sign usage. Requires VeloSign.command.signcooldown or VeloSign.admin.

Permissions

  • VeloSign.use Allows players to use the signs to teleport. (Default: all/true)
  • VeloSign.nomessage Players with this permission will not see the "No Data found for this sign" message when interacting with an unconfigured sign. (Default: all/true - message is hidden by default). Revoke this permission from groups/players if you want them to see the message.
  • VeloSign.bypass.cooldown Allows players to bypass the sign usage cooldown. (Default: op)
  • VeloSign.admin Grants access to all VeloSign.command.* permissions. (Default: op)
  • VeloSign.command.savesign Permission to use the /savesign command. (Default: op)
  • VeloSign.command.getsign Permission to use the /getsign command. (Default: op)
  • VeloSign.command.deletesign Permission to use the /deletesign command. (Default: op)
  • VeloSign.command.signcooldown Permission to use the /signcooldown command. (Default: op)

Building

To build from source:

  1. Clone the repository.
  2. Use your preferred build tool (e.g., Maven or Gradle) to compile the project.
  3. Place the generated jar file in your server's plugins folder.

Contributing

Contributions are welcome! Feel free to fork the project and submit pull requests.

License

This project is licensed under the GPL-3.0 License.

Support

For issues or feature requests, please open an issue on GitHub.

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A easy to use minecraft sign plugin that uses velocity to send players to other servers.

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