I'm a Graduate CS student at NCSU, building intelligent systems across AI, data platforms, and game development.
- Emissions Analytics — FastAPI + TimescaleDB + React dashboards
- Predictive Maintenance — LSTM/RNN models for sensor time-series
- Game AI — A*, FSM → Behavior Trees, adaptive NPCs (Godot Engine)
- Generative Audio — MusicGen + OpenVoice emotional TTS pipeline
Languages: Python, Go, TypeScript, C++, SQL
AI/ML: PyTorch, HuggingFace, scikit-learn, LSTMs, Transformers
Data/Infra: Docker, FastAPI, TimescaleDB, Postgres, MQTT/NATS, Grafana
Frontend: React, Leaflet, Tailwind
Game Dev: Godot 4.x, GDScript, SFML, A* pathfinding, BTrees
Full-stack emissions analytics dashboard with live data ingestion, FastAPI services, TimescaleDB, and interactive maps.
Tech: Python, TimescaleDB, React, Docker
Generates cinematic background music and emotional TTS from text using MusicGen + OpenVoice.
Multi-tenant IoT telemetry ingestion + visualization platform using Go, Python, Postgres/TimescaleDB, and MQTT/NATS.
Top-down shooter built in Godot with progressive AI (FSM → BT), A* pathfinding, ray-based tracers, and dynamic combat behavior.
- LinkedIn: https://www.linkedin.com/in/ayush-gupta-50007b1b6/
- GitHub: https://github.com/AyushGupta-Code
