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@asilverthorn asilverthorn commented Jun 25, 2022

Adding enemy stat randomization options. Allows adjusting of enemy stats as sliders from their base value:

  • Speed down to 25% up to 200% (min 1, max 128)
  • Vigor down to 25% up to 400% (min 1, max 255)
  • Magic down to 25% up to 200% (min 1, max 128)
  • MDef down to 0% up to 150% (min 0, max 255)
  • Defense down to 0% up to 150% (min 0, max 255)
  • Accuracy adjustable by value +/- 100 (min 1, max 200)
  • Evade adjustable by value -250 to 100 (min 0, max 250)
  • MEvade adjustable by value -250 to 100 (min 0, max 250)

Tests of different ranges (Image on left is vanilla rom for comparison)
Minimum stats:
min_stats

Maximum stats:
max_stats

Random Stats:
full_rando_stats

asilverthorn added a commit to asilverthorn/WorldsCollide that referenced this pull request Apr 1, 2023
Co-authored-by: Matt Martin <mtkmartin@gmail.com>
HansGR pushed a commit to HansGR/WorldsCollide that referenced this pull request Nov 25, 2024
Co-authored-by: Matt Martin <mtkmartin@gmail.com>
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