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@kielbasiago kielbasiago commented May 27, 2022

Added Unlock Perma KT Skip result, which will function similarly to the skip prior to 1.0 release where it will not be reset upon warping out

Renamed the previous skip result to "Unlock One KT Skip" so it is more clear that it is not repeatable

Testing

Unlock One KT Skip
Preview: https://youtu.be/yOqwj_9Gxbk

  • wc.py -i /ff3.smc -oa 2.0.0 -ob 3.0.0 -sc1 random -sc2 random -sc3 random -sws 5

Unlock Perma KT Skip
Preview: https://youtu.be/GeqFQ9tIl98

  • wc.py -i /ff3.smc -oa 2.0.0 -ob 61.0.0 -sc1 random -sc2 random -sc3 random -sws 5

Neither Skip
No preview for this one, but tested locally and it works

  • wc.py -i /ff3.smc -oa 2.0.0 -sc1 random -sc2 random -sc3 random -sws 5

ALWAYS_CLEAR = 0x176 # this event_bit is always clear, used for branching

# bits 0x1e6-0x1ed Unused, as the SNES versions feature 20 rare item slots rather than 30
UNLOCKED_PERMA_KT_SKIP = 0x1e6 # custom
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@kielbasiago kielbasiago May 27, 2022

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Anyone have an idea where in the WC code would be most proper to clear this event bit when starting the game?
Unsure if it is a real concern or not for this to already somehow be set on game start.

I tried to add field.SetEventBit(event_bit.UNLOCKED_PERMA_KT_SKIP) to start.py but with -oa 2.0.0 -ob 61.0.0 it would show two "Unlocked Perma KT Skip" dialogs instead of two separate.

@kielbasiago kielbasiago changed the title Add objective result Unlock Perma KT Skip Feature: Add objective result Unlock Perma KT Skip Oct 21, 2022
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