I am a gameplay programmer and a unity developer.
My primary focus is on creating immersive and engaging gaming experiences using the Unity Game Engine.
Pinned Loading
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AGD_ObjectPooling_CosmicCuration
AGD_ObjectPooling_CosmicCuration PublicForked from outscal/AGD_ObjectPooling_CosmicCuration
Cosmic-Curation
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AGD_ObserverPattern_EventfulEscape
AGD_ObserverPattern_EventfulEscape PublicForked from outscal/AGD_ObserverPattern_EventfulEscape
ShaderLab
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