ArchiDevil/dx12-sample
Folders and files
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Repository files navigation
DX12 sample, revision 1.3, created 2015-09-23.
To build it, please execute `build.bat` file or use a usual CMake building procedure (generate cache and build ALL_BUILD target). It was tested on MSVS 2019 and 2022 versions.
dx12_sample executable accepts the following command line options:
--disable_bundles - Don't use bundle cmd lists
--disable_concurrency - Render from single thread
--disable_root_constants - Don't use in place root constants in RootSignature
--disable_textures - Don't use textures (no samplers, easier MRT shader, easier root signatures)
--disable_shadow_pass - Don't use shadow mapping (no depth pass, simple shader) for rendering
--enable_tessellation - Use easy displacement mapping on all meshes (enables hull/domain shader)
Best regards, ArchiDevil