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AlonKufsa/AgentF

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Controls

L1 -> Maintain amp position

R1 -> Maintain at speaker state

Cross -> Run intake and loading (automatically disables when note is detected) can be disabled by pressing again

Square -> Feed note from loader to shooter motors (use when shooter motors are spinning) automatically disables after 2 seconds or by pressing again

Triangle -> Shoot to amp (when in amp position)

Circle -> Testing button for code testing purposes

LEDS

Flashing green turns off after 1 second

When intake is running

Yellow -> Intake is running but a note still had not reached it

Green -> A note had gotten into the intake system

Flashing green -> A note reached the loader and the command is finished

Shooting (To speaker or to amp)

Yellow -> Cannon is not at the right angle and speed yet

Green -> Ready to fire

Flashing green -> Note was fed into the shooter/ejected from the loader

Disabled

Blue -> Blue alliance

Red -> Red alliance

Flashing orange -> Communication error (cannot know alliance)

About

A command based program for agent F (Hamosad 1657's 2024 robot)

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