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AlirezaF80/README.md

Hey, I'm Alireza Farzaneh ๐Ÿ‘‹

๐ŸŽฏ Unity Developer | ๐ŸŽจ Technical Artist | ๐Ÿค– AI Enthusiast

I'm a Computer Engineering grad building mobile games in Unity. I focus on performant client-side systems, VFX/technical art for mobile, and tooling that speeds iteration and reduces ship risk.


๐Ÿ› ๏ธ Core Skills

  • Languages: C#, Python
  • Unity: Gameplay systems, VFX, shaders, editor tooling, optimization
  • Art & Tools: Particle systems, Shader Graph/HLSL, Blender, Photoshop
  • Other: LLM training/evaluation for fun :)

๐Ÿ“ซ Contact

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  1. Unity-Property-History Unity-Property-History Public

    C# 1

  2. Interactively apply RTL styling to s... Interactively apply RTL styling to selected elements
    1
    // ==UserScript==
    2
    // @name         Interactive RTL Styler
    3
    // @namespace    http://tampermonkey.net/
    4
    // @version      1.2.2
    5
    // @description  Interactively select elements to apply RTL styling
  3. KNTU-Unit-Selection KNTU-Unit-Selection Public

    A project to help KNTU students select units based on a number of criteria.

    Python

  4. CV-4022-Project CV-4022-Project Public

    CNN-based Automatic License Plate Recognition (ALPR) system for detecting and extracting data from Iranian license plates, developed for KNTU's Fundamentals of Computer Vision course, Spring 2024.

    Jupyter Notebook