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For my own games, I've created a series of compendiums with a lot of charms.

Today, I import from the compendiums (taking care to keep the document IDs), and run a script to grant observer rights to all players.

This takes some time, and is error prone.

If this PR is merged, the character sheet charm importer will scan the compendiums when choosing which charms to display.

One reason not to merge this is the first-time load performance cost. With 3850 charms in compendiums, it takes about 3 seconds with my PC and my server, but it could be worse on smaller servers. I did include a performance optimization to reduce this time on subsequent uses.

Default disabled, when enabled, importing charms from the character
sheet will search the compendiums as well as only the imported items.
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