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Quick Setup
Ali Badpa edited this page Dec 22, 2025
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- Download the RealMethod package from GitHub or Unity Package Manager.
- In Unity, go to Assets > Import Package > Custom Package and select the package.
- Make sure all files are imported.
- Go to File > New Scene.
- Save the scene as MainWorld.
- In the Hierarchy, create an empty GameObject named World.
- Select the World GameObject.
- In the Inspector, click Add Component.
- Add the World script.
- Assign the Default Player Prefab in the inspector (drag your player prefab here).
- In the Hierarchy, create a new empty GameObject named PlayerSpawn.
- Add the PlayerStarter component to it.
- Set PosName to "Start" (or any name you like).
- Move it to the position where the player should spawn.
- Create empty GameObjects as children of World for each manager (e.g., UIManager, AudioManager).
- Add your manager scripts to these objects.
- Managers will automatically initialize when the scene starts.
- Press Play in Unity.
- The system will:
- Spawn the player at the spawn point.
- Initialize all managers.
- Handle services automatically.
RootA ChildA SubChildA RootB ChildB
