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AlfonsoLRz/README.md

Hi, I'm Alfonso 👋

  • :octocat: I am a 28yo developer from Spain.

  • 🎓 I am currently working @ University of Zaragoza as an assistant professor (before that, I was the recipient of a Juan de la Cierva Postdoc Fellowship).

  • 🎓 PhD in Computer Science (2023) ORCID.

  • 💻 Mainly interested in GPGPU, photorealistic rendering, geometric algorithms, procedural generation and image processing algorithms.

📫 Connect with me

Email LinkedIn ResearchGate

📖 Work experience

Nemotec

Assistant professor (Department of Computer Science & Engineering Systems)
University of Zaragoza
Languages & Technologies: C++, CUDA.

Nemotec

Postdoctoral Fellow (Juan de la Cierva)
Spanish Ministry of Science, Innovation and Universities
Languages & Technologies: C++, CUDA.

Nemotec

Computer Graphics Developer
Nemotec Software
Languages & Technologies: C++, VTK, Python, Qt, OpenCV.

University of Jaén

Postdoctoral Fellow (FPU)
Spanish Ministry of Science, Innovation and Universities
Languages & Technologies: C++, OpenGL, Python, Keras, CUDA, OpenCV, PyTorch.

University of Jaén

Predoctoral Fellow (FPU)
Spanish Ministry of Science, Innovation and Universities
Languages & Technologies: C++, OpenGL, Python, Keras, Unity, OpenCV.

⚡ Stats

📊 3D GitHub Contributions

3D profile (night rainbow)

Pinned Loading

  1. PointCloudRendering PointCloudRendering Public

    Fast rendering of large point clouds in OpenGL using compute shaders.

    C++ 169 27

  2. Krixtalx/Nimbus Krixtalx/Nimbus Public

    A virtualized point cloud renderer

    C++ 17

  3. VoxelFragmentML VoxelFragmentML Public

    GPU-based fragmentation of voxelized triangle meshes.

    C++ 2 1

  4. VineyardUAVClassification VineyardUAVClassification Public

    Classification of hyperspectral UAV swaths using Convolutional Neural Networks.

    Python 2