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@StephaneCapponi StephaneCapponi released this 11 Feb 22:03
· 2 commits to master since this release

UnrealMLAgents 1.0.0 (2025-02-11)

Features

  • Introduced core Unreal ML Agents Plugin to enable reinforcement learning (RL) in Unreal Engine.
  • Implemented Python API integration for seamless communication with training workflows.
  • Added vector-based observations and RaySensor components for improved perception.
  • Provided Blueprint-friendly design, allowing customization without C++.
  • Enabled Multi-Agent support for scalable and parallelized training environments.

Known Issues

  • Inference is not yet implemented; currently, training is the primary focus.
  • SideChannels are not yet supported.
  • Imitation Learning is not yet supported.
  • Limited sensor support compared to Unity ML-Agents; more sensors will be added in future updates.
  • Not all features have been thoroughly tested, and some areas may still contain unresolved issues.
  • Lacking proper unit tests; additional validation and automated testing are needed to improve stability.