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Releases: Aedif/tactical-grid

Release 2.6.0

27 Jan 20:19

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  • New setting: World Settings > Measurement > Insert Broadcast Control
    • When enabled a Token scene control will be added to allow toggling of global broadcasting of GM's distance measurements

Release 2.5.3

26 Jan 22:11

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  • Fixed Assign Color Based on Disposition setting not applying
  • Aligned Levels - Automatic Cover Calculator use closer with MidiQOL

Courtesy of @SagaTympana

  • DnD4e game system support

Release 2.5.2

18 Dec 20:13

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Courtesy of @fotoply:

  • PF2e HUD: Fixed temporary strikes (from battle-forms) not highlighting by reach

Courtesy of @Dragodoth

  • Draw Steel game system support

Release 2.5.1

27 Aug 21:27

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Courtesy of @fotoply:

  • Range highlight performance improvement for very large ranges
  • PF2e HUD integration bug fix

Release 2.5.0

25 Aug 23:43

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  • New client setting: Measurement > Token Hover
    • When enabled distance/cover will be displayed between the controlled and hovered over tokens

Release 2.4.1

21 Aug 21:43

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  • PF2e Range Highlighting improvements/fixes courtesy of @fotoply #57 #56
    • Fixes to creature reach
    • Swarm reach exception
    • Volley trait penalty zone highlighting

Release 2.4.0

20 Aug 17:45

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  • New client setting: Measurement > Combat Only
    • Disables Measurement > Ruler Drag and Measurement > Token Drag setting while not in combat
  • Fixed PF2e HUD actions not highlighting ranges on hover

Release 2.3.1

18 Aug 16:30

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  • Fixed v13 range highlighter compatibility with PF2e HUD module
  • Fixed Font Awesome glyphs not rendering properly when displaying cover labels

Release 2.3.0

17 Aug 16:56

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Release 2.2.0

15 Aug 11:02

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  • Range Highlighter support for BG3 Inspired HUD module