- Learned 2d movement, animations, palletts to design the scene etc.
- how to implement user interface for touch controls.
- Level lock/unlock system using player prefs.
- Player health bar that get affects by touching enemy.
- Animated key as a collectables for the score.
- Enemy Ai to secure the key.
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In this repository we had a environment to start learning the game development all prefabs models are present in the master branch and the scripts and solutions to the assignments are present but make sure you first give your best performance to complete the task as you are here to learn not to just completing the course
Abhishek-D-Developer/2D-Game-Development
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In this repository we had a environment to start learning the game development all prefabs models are present in the master branch and the scripts and solutions to the assignments are present but make sure you first give your best performance to complete the task as you are here to learn not to just completing the course
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