🔭 I’m currently working on
Open-source systems software (primarily GRASS GIS), a performance-oriented C chess engine, and data-driven analytics projects involving financial time series.
👯 I’m looking to collaborate on
Systems programming projects, GIS/geospatial software, and performance-sensitive C/C++ or Python codebases with established testing, review, and maintenance practices.
🤝 I’m looking for help with
Designing maintainable architectures for large, long-lived codebases, and understanding best practices around testing, releases, and long-term ownership in mature open-source projects.
🌱 I’m currently learning
Operating-system internals, search and optimization techniques, and how real-world systems evolve under scale, constraints, and continuous review.
💬 Ask me about
Contributing to GRASS GIS, chess engine implementation (bitboards, move generation, search optimizations), competitive programming, or building developer tooling such as Chrome extensions.
🏁 Competitive programming
I’m an active competitive programmer with 1400+ problems solved across platforms. I’m rated Expert on Codeforces and Knight on LeetCode, and I enjoy translating algorithmic thinking into robust, real-world systems.
⚡ Fun fact
I’m ~2200 rated on Chess.com. I enjoy deep position analysis and endgames—skills that map well to systematic debugging, performance tuning, and reasoning about complex systems.

