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ARDG-NRAO/roadrunner-singularity

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Roadrunner Singularity Container

The goal of this repo is to enable the production of a singularity based minimum dependency tRoadRunner application for development and testing across different NVIDIA GPUs and for easier shared development. At this juncture it is assumed that you have singularity installed on you machine of choice. If not please contact your sysadmin or refer to the ample documentation available online

Building the container

In order to build the roadrunner container for development so you can make all your edits before shipping out for testing I prefer the --sandbox method. In order to build a sandbox which is essentially a linux container is a local folder, you can run the following.

singularity build --sandbox --fakeroot --fix-perms my_container_folder roadrunner.def

The --fakeroot flag allows you root access within the container which we need to install the dependencies for development. The --fix-perms will allow you for you to remove the directory structure without needing higher privileges (sudo/su).

Running the code from within the container

The application can be used as an app or via the commandline. In order to access the application via commandline you can launch a shell inside the container as follows. This allows you to edit code and build the application once again should you need it

singularity shell --writable --fakeroot roadrunner.

The --fakeroot is only needed if you want to add addtional packages you might need (such as an editor of choice). This will alter you prompt and should look like

Singularity>

Within this shell you should be able to launch the tRoadRunner application with the command

Singularity> /casa_builds/roadrunner/build/casacpp/synthesis/tRoadRunner

This should result in a commandline interface to the tRoadRunner application

Building for different GPUs

The code is hardware specific and contains optimizations for different NVIDIA compute architectures. This can be achieved for now by altering the only_till_casacpp.sh file which contains the flags for building kokkos. It is set by default for AMPERE86 as testing was carried out on an NVIDIA A4000 for other versions the following flag needs to be altered -DKokkos_ARCH_AMPERE86=ON to a suitable version before the production of the container.

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