An OpenGL based rendering engine, featuring simplistic Entity Component System(ECS), and written conforming C99 standard.
Thanks to Igor Rogov for his Medieval Tavern!
- Any C99 standard capable compiler
- Meson Build System
NOTE: using of MSYS2 is not recommended as it has certain header files that collides with the project's variable names! // TODO
// TODO
// TODO
// TODO
open cloned repository in terminal, then type the following command:
meson setup build
this allows Meson to setup the build directory for your own operating system. It will hopefully find most of the required dependencies and compilers from your system.
meson compile -C build
This will prompt Meson to compile the project utilizing the build directory you have just generated.
this should utilize the Meson Build System to compile the project.
See:
- Project Structure (Incomplete)
- Issue tracking (Incomplete)
Licensed under MIT by CXRedix.


