cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, Tizen, Windows Phone and Store Apps, OS X, Windows, Linux and Web platforms.
This repository contains various patches and extensions for original cocos2d-js framework, used internally for our projects (games!) at A-Steroids
Right now it contains only updated/patched version of Spine runtime (weighted mesh support) for WebGL, so you just need:
- navigate to your project's source
- overwrite folder frameworks/cocos2d-html5/extensions/spine with our version
- enjoy!
- E-mail: mailto:anton@a-steroids.com