A wayfinder for your everyday needs! It let's you navigate treacherous paths and plan the shortest route to your destination.
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You need to make sure that you have "Pathfinding" is enabled. Under the "Token Controls" on the left hand side you should see an option that looks like a compass, make sure this is enabled (it should look like it's lighten up).
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Wayfinder is designed to only worked on maps that have a grid, which means maps setup with either a Hexagonal or Square grid. Gridless maps are bit more complicated and require a lot more work to implement pathfinding that works cleanly.
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If have "Unconstrained Movement" (Ghost Icon) enabled then Wayfinder will not attempt to try and find a path movement through walls has been enabled.
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In order for Wayfinder to force a path through explored parts of a map you need to make sure the following are enabled. If any of these aren't enabled than Wayfinder will try to find a path through unexplored parts of the map.
- "Fog Exploration Restriction" is enabled in Wayfinder's settings.
- The scene that is currently active has both "Token Vision" and "Fog Exploration" checked, you can verify this by opening the scene's configuration menu and looking under the "Lighting" tab.
- The active token that Wayfinder is trying to find a path for must have "Vision Enabled" checked. You can verify this by opening the token's configuration menu and looking under the "Vision" tab.
