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PluginEditor.h
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46 lines (32 loc) · 1.27 KB
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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
//==============================================================================
/**
*/
class SoundStageAudioProcessorEditor : public juce::AudioProcessorEditor,
public juce::Slider::Listener
{
public:
SoundStageAudioProcessorEditor (SoundStageAudioProcessor&);
~SoundStageAudioProcessorEditor() override;
//==============================================================================
void paint (juce::Graphics&) override;
void resized() override;
void sliderValueChanged (juce::Slider* slider) override;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
// UI STUFF //
juce::Slider elevationControl;
juce::Slider azimuthControl;
juce::Label azLabel;
juce::Label elLabel;
SoundStageAudioProcessor& audioProcessor;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SoundStageAudioProcessorEditor)
};