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TCM:
Issues fixed: 12
Fixes having PRs open: 8
Prs Closed and redone: 10
| Worked on | Status |
|---|---|
| Fixed Avatar grunt breaking speech | PR open |
| Fixed Bow icon preview bug | PR open |
| Fixed Player diorama out of frame while crouching or riding a vehicle | PR open |
| Fixed Player diorama out of frame on dragon | PR open |
| Fixed Diorama scale and avatar icon scale issue again | PR open |
| Fixed Landing animation bug | PR open |
| Fixed Precompiling heal effect | PR open |
| Fixed facial expressions getting auto-set bug | PR open |
| Fixed Dragon icon preview rotation bug | Merged in labs |
| Fixed Shadow offset issue | Merged in labs |
| Fixed Sonic Boom bug in street scene | Merged |
| Fixed Landing sound bug again | Merged |
| Fixed Disable crouch if Player not on ground bug | Merged |
| Fixed Avatar running faster when tried with naruto run in crouch model again | Merged |
| Fixed app crashing if vrm doesn't have spring bones | Merged |
| Fixed using default version of scillia in character select | Merged |
| Fixed Dragon appearing at (0,0,0) instead of actual position | Merged |
| Fixed Physics-less dragon on dropping it | Merged |
| Fixed Wearing helmet bug | Merged |
| Fixed bug Machine gun/pistol/uzi (MERGED) | Merged |
| Fixed Lost equip sound bug | PR closed |
| Fixed Avatar icon scaling issue again | PR closed |
| Fixed Avatar icon scaling issue | PR closed |
| Fixed app crashing on opening character panel with miku issue | PR closed |
| Fixed Diorama camera rotation issue | PR closed |
| Fixed Avatar running faster when tried with naruto run in crouch model | PR closed |
| Fixed app crashing if vrm doesn't have spring bones | PR closed |
| Fixed Disable walk/run while performing expressions bug | PR closed |
| Fixed disabling crouch mode when in naruto run/sit action | PR Closed |
| Fixed reducing sonic boom materials and precompiling for | PR closed |
ARYA:
Issues Fixed: 10
Fixes having prs open: 2
| Worked on | Status |
|---|---|
| Fixed Vrm arms issue in labs | Merged |
| Worked on character physics refactoring | Merged |
| Fixing Clockrealm.scn bug | Merged |
| Fixed Physics-less fox when equipped bug | Merged |
| Fixed Decals and arrows teleporting on scene switch for pistol/machine-gun/uzi/silsword/bow | Merged |
| Fixed Physics disappearing on pressing 'F' bug | Merged |
| Fixed Arrows released from bow getting teleported to other scenes | Merged |
| Fixed Switching avatars in master broken bug | Merged |
| Fixed Physics cube spawning and visibility issue | Merged |
| Abstract character controller | Merged in labs |
| Fixing Pet character physics | Draft PR open |
| Fixed character being able to jump from vehicles by adding 'jumpable' action | PR open |
| Started Work on OT explosion | Change of plans |
Jack:
Issues fixed: 6
Fixes having PRs open: 2
| Worked on | Status |
|---|---|
| Implemented Party system | Merged in labs |
| Fixed Mirror hatch issue due to shader recompile | Merged |
| Fixed avatar rendering issue at a far off position in scene | Merged |
| Fixed Classroom scene bug with vrchat | Merged |
| Fixed Avatar capsule not covering whole body | Merged |
| Fixing Physics cube being texture-less for initial seconds while loading bug | Merged |
| Fixed NPC appearing at spawn point while loading bug | Merged |
| Fixed Duplicated npc physics update bug | Open PR |
| Worked on finding issue with distorted hair when facial expressions are on | Research |
Memlotsqui:
Issues fixed: 12
Fixes having PRs open: 5
Prs closed: 2
| Worked on | Status |
|---|---|
| WOrking on actions manager | PR open |
| Fixed crash while Switching scene with equipped dragon | PR open |
| Fixed Change dragons state from always running to static | PR open |
| Fixed potion is not consumed | PR open |
| Fixed Scissors bug in darkness and hangout.scn | PR open |
| Fixed physics-cube tilde grab issue | Merged |
| Fixed Sword attacking itself on dropping it while using it | Merged |
| Fixed Claims box throwing sword after droping sword while being used | Merged |
| Fixed floating sword if dropped while being used | Merged |
| Fixed Club scene throwing error | Merged |
| Fixed pressing 'j' key for fire throwing error | Merged |
| Fixed crash on equipping piano | Merged |
| Fixed Equipping dragons without unequipping previous dragon causing movement issues | Merged |
| Fixed character blinking | Merged |
| Fixed Offsets of dropped items change on equipping new items | Merged |
| Fixed weared items disappearing on changing scene after dropping an equipped item | Merged |
| Fixed app crashing when we equip dragon after equipping silsword | Merged |
| Fixed Disable using sword/bow while dancing | PR Closed |
| Fixed crash while Switching scene with equipped dragon | PR closed |
Patick
Issues fixed: none got merged
Fixes having PRs open: 3
Prs closed: 2
| Worked on | Status |
|---|---|
| Fixed Pet not being destroyed on attacking it with weapons | PR open |
| Fixed audio doesn't gets destroyed on switching scene | PR open |
| Fixed dropping bow while using it leaves the string attached to the hand | PR open |
| Worked on melee combat with npc | WIP |
| Created npc tutorial | WIP |
| Added asteroids-game to master | Merged |
| Started up on fixing multiplayer issues( Player tags issue | No PR |
| Worked on dodge animations | No PR |
| Fixed Claims box throwing sword in case of dropping the sword while being used | PR Closed |
| Fixed Floating swords if dropped while being used | PR Closed |
VIS:
Issues fixed: 4
| Worked on | Status |
|---|---|
| Made wrong physical speed and animations jitter pr compatible with labs | Merged in labs |
| Fixed avatar-spriter regression | Open PR |
| Fixed idle animations regressions by wrong physical speed and animation jitter | Open PR |
| Restoring double jump/landing animations in vasm version | WIP |
| Added new jump animations in wasm version | WIP |
| Working on wasm animation refactor | WIP |
| Worked on adding heightfield to app wasm | WIP |
| Transferred emote moving code to WASM version | WIP |
| Restored hurt animations in wasm version | WIP |
| Fixed Avatar sliding while moving issue | Merged |
| Fixed emote animations blending issue while moving | Merged |
| Worked on improving pfp code logics | Merged |
| FIxed Let getPlayerByAppInstanceId() support npcPlayers | Merged |
| Fixed wrong physical speed and animation jitter at low fps issue | Merged and reverted |
Moon:
| Worked on | Status |
|---|---|
| Fixed changing ctrl+s to download .scn file instead of .json | Open PR in labs |
| Make engine package, use aliased import paths | Open PR |
| Fixed character stats panel | Open PR |
| Added notification bar on hiding UI | Open PR |
| Added game settings manager | Open PR |
| Added local storage manager | Open PR |
| Reverted app manager for multiplayer | Merged |
| Reverted Character controller for multiplayer | Merged |
| Reverted hups for multiplayer | Merged |
| Reverted Build for vite (multiplayer) | Merged |
| Fixed missing reference for chattextspeed(multiplayer) | Merged |
| Fixed missing reference for chat speed(multiplayer) | Merged |
| scene settings manager + option to disable flying and naruto run in scenes | PR closed |
| Fixed hiding claims UI when UI is hidden | PR closed |
| Updated three and Three-vrm | Merged and reverted |
| Fixed Multiplayer related issues. |
Hadera:
| Worked on | Status |
|---|---|
| Voucher Sign | Open PR |
| Complete inventory mint | PR closed |
Belopot:
| Worked on | Status |
|---|---|
| Added rain effect | Open PR |
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