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@zenkale

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@zenkale

TCM:

Issues fixed: 12
Fixes having PRs open: 8
Prs Closed and redone: 10

Worked on Status
Fixed Avatar grunt breaking speech PR open
Fixed Bow icon preview bug PR open
Fixed Player diorama out of frame while crouching or riding a vehicle PR open
Fixed Player diorama out of frame on dragon PR open
Fixed Diorama scale and avatar icon scale issue again PR open
Fixed Landing animation bug PR open
Fixed Precompiling heal effect PR open
Fixed facial expressions getting auto-set bug PR open
Fixed Dragon icon preview rotation bug Merged in labs
Fixed Shadow offset issue Merged in labs
Fixed Sonic Boom bug in street scene Merged
Fixed Landing sound bug again Merged
Fixed Disable crouch if Player not on ground bug Merged
Fixed Avatar running faster when tried with naruto run in crouch model again Merged
Fixed app crashing if vrm doesn't have spring bones Merged
Fixed using default version of scillia in character select Merged
Fixed Dragon appearing at (0,0,0) instead of actual position Merged
Fixed Physics-less dragon on dropping it Merged
Fixed Wearing helmet bug Merged
Fixed bug Machine gun/pistol/uzi (MERGED) Merged
Fixed Lost equip sound bug PR closed
Fixed Avatar icon scaling issue again PR closed
Fixed Avatar icon scaling issue PR closed
Fixed app crashing on opening character panel with miku issue PR closed
Fixed Diorama camera rotation issue PR closed
Fixed Avatar running faster when tried with naruto run in crouch model PR closed
Fixed app crashing if vrm doesn't have spring bones PR closed
Fixed Disable walk/run while performing expressions bug PR closed
Fixed disabling crouch mode when in naruto run/sit action PR Closed
Fixed reducing sonic boom materials and precompiling for PR closed

ARYA:

Issues Fixed: 10
Fixes having prs open: 2

Worked on Status
Fixed Vrm arms issue in labs Merged
Worked on character physics refactoring Merged
Fixing Clockrealm.scn bug Merged
Fixed Physics-less fox when equipped bug Merged
Fixed Decals and arrows teleporting on scene switch for pistol/machine-gun/uzi/silsword/bow Merged
Fixed Physics disappearing on pressing 'F' bug Merged
Fixed Arrows released from bow getting teleported to other scenes Merged
Fixed Switching avatars in master broken bug Merged
Fixed Physics cube spawning and visibility issue Merged
Abstract character controller Merged in labs
Fixing Pet character physics Draft PR open
Fixed character being able to jump from vehicles by adding 'jumpable' action PR open
Started Work on OT explosion Change of plans

Jack:

Issues fixed: 6
Fixes having PRs open: 2

Worked on Status
Implemented Party system Merged in labs
Fixed Mirror hatch issue due to shader recompile Merged
Fixed avatar rendering issue at a far off position in scene Merged
Fixed Classroom scene bug with vrchat Merged
Fixed Avatar capsule not covering whole body Merged
Fixing Physics cube being texture-less for initial seconds while loading bug Merged
Fixed NPC appearing at spawn point while loading bug Merged
Fixed Duplicated npc physics update bug Open PR
Worked on finding issue with distorted hair when facial expressions are on Research

Memlotsqui:

Issues fixed: 12
Fixes having PRs open: 5
Prs closed: 2

Worked on Status
WOrking on actions manager PR open
Fixed crash while Switching scene with equipped dragon PR open
Fixed Change dragons state from always running to static PR open
Fixed potion is not consumed PR open
Fixed Scissors bug in darkness and hangout.scn PR open
Fixed physics-cube tilde grab issue Merged
Fixed Sword attacking itself on dropping it while using it Merged
Fixed Claims box throwing sword after droping sword while being used Merged
Fixed floating sword if dropped while being used Merged
Fixed Club scene throwing error Merged
Fixed pressing 'j' key for fire throwing error Merged
Fixed crash on equipping piano Merged
Fixed Equipping dragons without unequipping previous dragon causing movement issues Merged
Fixed character blinking Merged
Fixed Offsets of dropped items change on equipping new items Merged
Fixed weared items disappearing on changing scene after dropping an equipped item Merged
Fixed app crashing when we equip dragon after equipping silsword Merged
Fixed Disable using sword/bow while dancing PR Closed
Fixed crash while Switching scene with equipped dragon PR closed

Patick

Issues fixed: none got merged
Fixes having PRs open: 3
Prs closed: 2

Worked on Status
Fixed Pet not being destroyed on attacking it with weapons PR open
Fixed audio doesn't gets destroyed on switching scene PR open
Fixed dropping bow while using it leaves the string attached to the hand PR open
Worked on melee combat with npc WIP
Created npc tutorial WIP
Added asteroids-game to master Merged
Started up on fixing multiplayer issues( Player tags issue No PR
Worked on dodge animations No PR
Fixed Claims box throwing sword in case of dropping the sword while being used PR Closed
Fixed Floating swords if dropped while being used PR Closed

VIS:

Issues fixed: 4

Worked on Status
Made wrong physical speed and animations jitter pr compatible with labs Merged in labs
Fixed avatar-spriter regression Open PR
Fixed idle animations regressions by wrong physical speed and animation jitter Open PR
Restoring double jump/landing animations in vasm version WIP
Added new jump animations in wasm version WIP
Working on wasm animation refactor WIP
Worked on adding heightfield to app wasm WIP
Transferred emote moving code to WASM version WIP
Restored hurt animations in wasm version WIP
Fixed Avatar sliding while moving issue Merged
Fixed emote animations blending issue while moving Merged
Worked on improving pfp code logics Merged
FIxed Let getPlayerByAppInstanceId() support npcPlayers Merged
Fixed wrong physical speed and animation jitter at low fps issue Merged and reverted

Moon:

Worked on Status
Fixed changing ctrl+s to download .scn file instead of .json Open PR in labs
Make engine package, use aliased import paths Open PR
Fixed character stats panel Open PR
Added notification bar on hiding UI Open PR
Added game settings manager Open PR
Added local storage manager Open PR
Reverted app manager for multiplayer Merged
Reverted Character controller for multiplayer Merged
Reverted hups for multiplayer Merged
Reverted Build for vite (multiplayer) Merged
Fixed missing reference for chattextspeed(multiplayer) Merged
Fixed missing reference for chat speed(multiplayer) Merged
scene settings manager + option to disable flying and naruto run in scenes PR closed
Fixed hiding claims UI when UI is hidden PR closed
Updated three and Three-vrm Merged and reverted
Fixed Multiplayer related issues.

Hadera:

Worked on Status
Voucher Sign Open PR
Complete inventory mint PR closed

Belopot:

Worked on Status
Added rain effect Open PR

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