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Bulk creation and deletion of tiles. #5

@zeel01

Description

@zeel01

The ability to create multiple tiles, populate multiple tiles, clear multiple tiles, and delete multiple tiles as bulk actions.

Issues

Creating and populating a tile requires that Ids be known. If done in bulk, differentiating those ids won't be possible.

Possible solution

Generate a randomID for each tile, store it in the flags of all the child objects. Use this id to link them back up after creation.

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