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Server Crash #189

@mo13ammad

Description

@mo13ammad

After Warmup This Show In Console And Crash
`Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

Repeat 2 times:


   at CounterStrikeSharp.API.Core.Helpers.InvokeNative(IntPtr)


   at CounterStrikeSharp.API.Core.ScriptContext.Invoke()

   at CounterStrikeSharp.API.Core.NativeAPI.ExecuteVirtualFunction[[System.__Canon, System.Private.CoreLib, Version=8.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](IntPtr, System.Object[])

   at CounterStrikeSharp.API.Modules.Memory.VirtualFunction+<>c__DisplayClass2_0`1[[System.IntPtr, System.Private.CoreLib, Version=8.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].b__1(IntPtr)

   at CounterStrikeSharp.API.Core.CCSPlayer_ItemServices.RemoveWeapons()

   at CounterStrikeSharp.API.Core.CCSPlayerController.RemoveWeapons()

   at RetakesPlugin.RetakesPlugin.OnRoundPostStart(CounterStrikeSharp.API.Core.EventRoundPoststart, CounterStrikeSharp.API.Core.GameEventInfo)

   at System.RuntimeMethodHandle.InvokeMethod(System.Object, Void**, System.Signature, Boolean)

   at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(System.Object, System.Span`1<System.Object>, System.Reflection.BindingFlags)

   at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo)

   at System.Delegate.DynamicInvokeImpl(System.Object[])

   at CounterStrikeSharp.API.Core.FunctionReference.b__18_0(CounterStrikeSharp.API.Core.fxScriptContext*)

Show thinking
`

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