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Create Barriers  #55

@Solution49

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@Solution49

Create Barriers that can be activated in some levels. Those should either grow from absolute top/bottom position into the field or be placed within the game-view zone.

A collision with a Barrier means an instant Game-Over state.

Barriers should differ in look and behaviour (rotating, horicontal, vertical, with edges --> use tetris as example,
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but this will all be future content, for now we should implement the logic. A proper Design-Sheet is yet to be done. Until that, pure logic. Best case if CollisionManager is compatible --> means, we're using the same concept.
Otherwise we can also use the SVG-Path System, as alternative.

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