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Building Project in Azure Pipeline error #45

@chad-hendricks

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@chad-hendricks

Hello,

I recently upgraded my Unity React-Native project using the Upgrade Helper tool to comply with the Google Play store API 33 requirements for all apps, this fixed things for Android, however, it started throwing errors when building for iOS.

The project was using react-native version 0.67.5 and I upgraded to 0.72.4.
The version of the wowmaking/react-native-unity package is on 0.4.2 (Which version of this package is compatible with 0.72.4?)

 Linking RNUnity
⚠️  ld: dylib (/Users/joeshmoe/Library/Developer/Xcode/DerivedData/SARBCurrency-eoocwigjwstqgkepyqwfbohucohv/Build/Products/Release-iphoneos/UnityFramework.framework/UnityFramework) was built for newer iOS version (12.0) than being linked (10.0)
⚠️  ld: dylib (/Users/joeshmoe/Library/Developer/Xcode/DerivedData/SARBCurrency-eoocwigjwstqgkepyqwfbohucohv/Build/Products/Release-iphoneos/Yoga/yoga.framework/yoga) was built for newer iOS version (12.4) than being linked (10.0)


Undefined symbols for architecture arm64
> Symbol: _OBJC_CLASS_$_RCTEventEmitter
> Referenced from: _OBJC_CLASS_$_RNUnity in RNUnity.o


❌  ld: symbol(s) not found for architecture arm64



❌  clang: error: linker command failed with exit code 1 (use -v to see invocation)

I appreciate any ideas I can look into?

Thanking you

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