Would it be possible to send ads based on trigger events?
For example, if a player/server pauses the game, an ad is sent.
When the freezetime at the start of the round occurs, a message is sent.
What I would like is for an AD to be sent whenever the server or a player pauses the game.
Would it be possible to send ads based on trigger events?
For example, if a player/server pauses the game, an ad is sent.
When the freezetime at the start of the round occurs, a message is sent.
What I would like is for an AD to be sent whenever the server or a player pauses the game.