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[REQ] Ads being sent based on events that occur/trigger in the game #32

@crashzk

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@crashzk

Would it be possible to send ads based on trigger events?

For example, if a player/server pauses the game, an ad is sent.

When the freezetime at the start of the round occurs, a message is sent.

What I would like is for an AD to be sent whenever the server or a player pauses the game.

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