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Description
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Army units in/near base should respond to attacks.
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Probes in base should defend against very early rushes that we're not prepared to defend against. Note that we have a rush detection mechanism that's based on game-time so, if it's triggered, we could send probes. If we're under attack and it's not triggered, it's a mid to late-game attack and probes will be useless.
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Ramp blocking, photon cannons, etc. where appropriate.
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