diff --git a/LibBSP/Source/Structs/MAP/MAPPatch.cs b/LibBSP/Source/Structs/MAP/MAPPatch.cs index 4676f24..52fc38f 100644 --- a/LibBSP/Source/Structs/MAP/MAPPatch.cs +++ b/LibBSP/Source/Structs/MAP/MAPPatch.cs @@ -19,15 +19,16 @@ namespace LibBSP #if !OLDUNITY using Vertex = UnityEngine.UIVertex; #endif -#elif GODOT3 +#elif GODOT using Vector2 = Godot.Vector2; using Vector3 = Godot.Vector3; +#if GODOT3 using Vector4 = Godot.Quat; #elif GODOT4 - using Vector2 = Godot.Vector2; - using Vector3 = Godot.Vector3; using Vector4 = Godot.Vector4; -elif NEOAXIS +#endif + using Color = Godot.Color; +#elif NEOAXIS using Vector2 = NeoAxis.Vector2F; using Vector3 = NeoAxis.Vector3F; using Vector4 = NeoAxis.Vector4F;