-
Notifications
You must be signed in to change notification settings - Fork 0
Open
Labels
clientIssue relates to clientIssue relates to clientno activityNo activity for a long period of timeNo activity for a long period of timesuggestionNew function suggestionNew function suggestion
Milestone
Description
Describe Tanks Battle without this idea as a problem
Current health system (durability) is unrealistic.
What is the best problem solution?
Place people (at least their hitboxes) inside the tank.
To destroy tank, player can explode it by hitting to some critical for tank place, or kill all people inside.
What about alternative solutions?
At least, do, that not all places of tank will decrease durability.
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
clientIssue relates to clientIssue relates to clientno activityNo activity for a long period of timeNo activity for a long period of timesuggestionNew function suggestionNew function suggestion