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Description
Crest Ocean is so great, so we want to use it in all of our waters. But the problem is we have many lakes.
You said in the user guide that currently Crest is targeted towards large bodies of water. The water could be pushed down where it's not wanted which would allow it to achieve rivers and lakes to some extent.
When you say "pushed down" do you mean that Crest Ocean is still rendered in a big area, we just lower the transform so the part outside of the lake is occluded by terrain?
As we have multiple lakes with multiple water levels, this is not a good solution because they will all stack on top of each other.
So will you support localized bodies of water or if we want to customize Crest to enable this feature, where is a good starting point?
Thanks.