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Description
Is there an existing issue for this?
- I have searched the existing issues.
Have you checked the documentation to resolve your problem?
- I have read the linked documentation and could not resolve my issue.
Current Behavior
If a camera enters the water through the side of a whirlpool, the underwater rendering will not be visible momentarily.
Expected Behavior
The transitions to underwater rendering should be similar to entering the water normally.
Steps To Reproduce
- Open the whirlpool scene
- Enable underwater rendering on the camera
- Move the camera back and forth in the water in the whirlpool underwater.
Underwater.Whirlpool.mp4
Unity Version
2021.3.26f
Crest Version
4.19
Render Pipeline
Built-In
Editor or Standalone
Editor (Edit Mode), Editor (Play Mode), Standalone
Environment
No response
Anything else?
No response
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