Skip to content

Toggling effects #54

@tobiasvl

Description

@tobiasvl

chain.disable and chain.enable are nice, but if you want the player to be able to enable or disable effects, you have to do the bookkeeping yourself in the game to keep track of the current status.

It'd be great if there was a chain.toggle, which disabled the effects if they were enabled, and vice versa.

Failing that, is there a way to check if an effect currently is enabled?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions