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Description
- Option to play animated sequences on bonemerged and parent models.
- Option to add effects to the specific bones
- Standalone bonemerge tool
- Option to unbonemerge prop and swap it to the previously bonemerged bone position (and rotation)
4.1. XYZ (pos,rot) modifiers (in case if it can't replicate exact postion)
- Disable draw of the specific bonemerged prop with a console command
5.1) Option to give a name to the bonemerged prop and control it with a console command
5.2) tool_tree_edit prop01 disable_draw\enable_draw (??) (it's can be really useful when you need to holster and unholster weapon in animation)
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