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Adraen > Trunk >
AI4-AE1: Artificial Intelligence "hoover" robot simulator with wall following algorithm
ANC4: RIP Network table propagation
AuctionSystem: auction distributed system ... not great
AoC >
AoCAutoPatch: Modify the public encryption in AoC (IIRC)
AoCEmuDev > tools > AoCProxy: Proxy ... Don't really remember how it works
AoCParam: Used to dump the parameters to the software
AocProxy: Same as the one above from the names ...
AocProxyBack: Proxy with live packet parrsing from XML description
Faolan: Again some AoC work, Realm server emulator and again a proxy XD
PatchAo: Memory editor to replace the public key in memory, used to bypass checksum validation
pyaocc: only god knows what this is doing ...
pyAoCServ: Probably the same as the one in Faolan...
BotWoW >
Different revisions of the world of warcraft client, designed for older versions of wow but was fun to
implement the SRP6 algorithm for password authentication :)
C# >
AI4-AE1: Should be one of the revision of the one listed above...
AI4-AE1-R21: Revision 21 of thr SVN (lol)
LOLStatusFaker: Inject a fake respnde from the server in the launcher to bypass the server status busy
MaskCreator: Do Nothing never understood the PCB editor file format ...
MobileAgent: Windows mobile properties stuff
MobileRC_POC: Proof of concept for remote control application
PIC18Emulator: Emulator for PIC18 got the disassembler working looking to implement the control algorithm (genetic algorithm (could be fun))
RCServer: Remote Control Server (? no idea)
RemoteServer: Not much just udp packet broadcasting for network advertisement and service identification
SSLServer: Basic SSLServer using SSLStream and TcpListener
TestGadget: Attempt to write a windows widget with Silverlight, epic failure due to 64bits issue (don't waiste your time)
CA4 >
RISC Architecure in Haskell Hydra based on Jtod implementation
CS >
SRP: SRP6 implementation don't rember how much got implemented
Design >
Avalon: Wareffort design propably is somewhere else with the django code ...
Django >
blog: no idea
wareffort: war effort using the django framework for the this anniversary of avalon
Interpreter >
Probably one of the first year exercise ...
Java >
DAS: AuctionSystem probably the same as the one before ... maybe a different revision
OOSE: Object oriented software engineering stuff ...
SrPLib: SRP implementation in java .. don't know what's working
testSSL: SSL stuff in java ?
WoW: wow bot in java ... can even remember writing this code must be empty ...
LabExam2 >
First year T9 like stuff
PACMAN > Python implementation of pacman quite buggy due to no locking on the drawing canvas ... probably not much work to get it working
Useful if you need an implementation of A* in python ... never been implemented in the game but available in pathfinding3.py
PIC >
RS232: Test for Rs232 communication with pic16 micro
Uvbox: basic software for pulse with modulation insulation of pcbs ... was fun to write in asm however never took time to finish the hardware
PSD >
Professional software dev. don't even want to explain this
Pylons >
python Pylons attemps to rewrite avalon site, think i got stuff working can't remember
Python >
avalon : ... something mvc related ?
botwow: same version as above ?
PSDPreview: attempt to parse adobe psd format in python to create a TRAC module
pyDGProxy: demigod proxy ...
pyDGServ: demigod server ... i think nothing works for this and the proxy ... should take a look
pywowc: again a wow client ...
pywowcold: old version (lol)
pywowctwised: attempt to port the client to twisted (python framework)
SSLTest: ... SSL stuff ?
test: probably was useful at some point
WDBparse: parse cache files from wow
wowproxy: wow proxy for newer version that uses ARC4 encryption with xor with HMAC key retrieval from the client :D awesome winAPI call from python
pywowc >
python wow client probably one of the multiple version that already showed up thousands of time
Reverse Engineering>
some packet dumps of demigod i think
submission1_2 >
second year stuff
tdp4 >
fourth year team project quite a lot of code including driver code, SPI communication, SDL stuff and circuit design
VHDL >
Gamegear: rewrote the gamegear cartridge paging system ... if someone want to try it at some point on an fpga ^^, should be close to fully working
TODO: some of the C projects are missing ... should add them later if i can find them (Hashtable, web client, web server)