Sprint Code: GPHX-RHSE-01
Duration: 1 week (flexible to expand based on UI timelines)
Lead: Cursor
Partner Modules: glyphGen.js, chronomancer.js, symbiont.js
📄 File: models/Glyph.ts
- Add the following fields to each glyph object:
subtleEnergy: {
chakra: ChakraType;
complementaryChakra: ChakraType;
overtoneOrUndertone: "Transmitter" | "Receiver";
colorEmitted: string;
soundReceived: number; // in Hz
psiChargeLevel: number; // Starts at 0
},
harmonic: {
ratio: string; // e.g. "5:8"
quadrant: 1 | 2 | 3 | 4;
midiNote: number;
frequencyHz: number;
harmonicAncestors: string[];
harmonicDescendants: string[];
}📄 File: lib/chronomancer.js
- Implement
getLambdomaRatioForTime(timestamp: Date): LambdomaCell - Map minute + second mod 16 to generate 16x16 Lambdoma index
- Derive harmonic ratio + chakra from the resulting cell
🔁 Also export:
function getChakraFromRatio(ratio: string): ChakraTypeUse mapping from Hero's system:
{
"C": "Root",
"D": "Polarity",
"E": "Solar Plexus",
"F": "Heart",
"G": "Throat",
"A": "Third Eye",
"B": "Crown"
}📄 File: lib/glyphGen.js
-
When generating a new glyph:
- Pull
timestamp - Run
getLambdomaRatioForTime(timestamp) - Get ratio, chakra, sound, and color
- Populate
subtleEnergyandharmonicfields
- Pull
-
Store
psiChargeLevelas 0 unless dream-confirmed or manually invoked
📄 File: components/GlyphCard.jsx
- Add
Chakra: {chakraName}to UI - Show ratio, frequency (Hz), and color as tooltip or side info
- Optional: Add small circle pulse animation in corresponding chakra color
📄 File: components/GlyphDetails.jsx
- Visual Chakra Wheel that lights up corresponding glyph chakra
- Add toggle to view ancestor/descendant harmonics
- Display
psiChargeLevelwith visual bar or "charge ring"
📄 File: devtools/ResonanceLoopTester.tsx
- Select 2 glyphs → compute if:
- Their ratios form a chord (3:2 + 5:4 = 15:8)
- Their chakra types align to activate a new (derived) chakra
- Show output like:
[GLYPH A] Heart (F) + [GLYPH B] Throat (G) → Activates Solar Plexus (Eb)- Extended glyph object schema
- Functional time harmonic sampling
- Chakra + sound + color linkage
- Working UI elements for subtle energy view
- Resonance loop tool (manual for now, will be ritualized later)
- 🔮 Ritual Composer UI (Resonance Loops → Outcome Glyphs)
- 🛕 3D Altar Engine (GLTF object emitters with chakra color)
- 🧠 Symbiote Drift Tracker (tracking charge over time)
Duration: 1–2 weeks (modular) Lead: Cursor Phase: Symbolic Intelligence Core Systems
Implement Glyphica's living oracle system and Hero Engine entrainment module, enabling:
- Real-time harmonic glyph generation from user intention + time
- Psychoacoustic-symbolic entrainment rituals
- Drift-aware symbolic journaling
- Oracle feedback from recursive harmonic structures
📄 File: oracle_engine.py (New)
- Create function:
generateOracleReading(intention: str, timestamp: Optional[datetime.datetime] = None) -> dict - Logic:
- Use
symbol_engine.generate_glyphto get base glyph with harmonic data. - Use
interpretation.py(from Task 5) to get interpretation and ritual suggestion.
- Use
- Return
OracleReadingdict:{ 'glyph': GlyphDict, # The full glyph object 'timestamp': datetime.datetime, 'harmonicSignature': { # Extracted from glyph for convenience? Or rely on glyph dict? 'ratio': str, 'note': str, 'chakra': str, # ... potentially add color, etc. later }, 'interpretation': str, # From interpretation_engine 'ritualSuggestion': str # From interpretation_engine }
📄 File: app.py (New Route /oracle), templates/oracle.html (New)
- Create Flask route
/oracle(GET/POST). - Create
oracle.htmltemplate:- Text input for user intention.
- On POST, call
oracle_engine.generateOracleReading. - Display the resulting glyph (SVG), ratio, chakra, color (needs color logic added).
- Display the interpretation and ritual suggestion.
- Include JavaScript for optional tone playback (Web Audio API) and simple animation.
- Add buttons/links: "Add to journal", "Trigger ritual" (links to Hero Engine - Task 3), "Watch for sync" (future feature).
📄 File: app.py (New Route /hero_ritual/<glyph_id>), templates/hero_ritual.html (New)
- Create Flask route
/hero_ritual/<glyph_id>(GET/POST). - Create
hero_ritual.htmltemplate:- Fetch the specified glyph from the session store.
- Display the glyph SVG.
- Implement JavaScript using Web Audio API to play the glyph's fundamental tone (requires mapping note/ratio to frequency).
- Add basic animation (e.g., pulsing glow based on chakra color).
- Include a form for reflection entry (notes, mode, emotional tag) - linked to Task 4.
📄 File: app.py (Modify /hero_ritual POST handler) or subconscious_log.py (New)
- Implement function
logSubconsciousResponse(glyphId, notes, mode, emotionalTag). - Logic:
- Find the corresponding log entry for the ritual that generated
glyphIdOR create a new log entry. - Add the notes, mode ("focus" | "draw" | "vision"), and emotional tag to the log entry.
- Update the log in the session store (
session['codex_store']['logs']).
- Find the corresponding log entry for the ritual that generated
- Integrate this function into the POST handler for the
/hero_ritualroute (Task 3).
📄 File: interpretation.py (New)
- Create placeholder function
getInterpretationAndSuggestion(glyph: dict) -> dict - Implement basic rule-based logic based on ratio class (e.g., "3:4"), chakra (e.g., "Heart"), archetype (from session store).
- Example rule:
if ratio == "3:4" and chakra == "Heart": return {"interpretation": "...", "suggestion": "..."} - Return a dictionary:
{'interpretation': str, 'ritualSuggestion': str}.
-
oracle_engine.pymodule. -
/oracleroute andoracle.htmltemplate. -
/hero_ritual/<glyph_id>route andhero_ritual.htmltemplate (with basic Web Audio JS). - Subconscious response logging logic integrated.
-
interpretation.pymodule (placeholder).
Duration: 1-2 weeks Lead: Cursor Phase: Psychoacoustic Input & Ritual Interface
Implement the Lambdoma Keyboard, enabling users to interact directly with the harmonic matrix through tone triggering, visual feedback, and symbolic mapping.
📄 File: lambdoma_matrix.py (New)
- Define
LambdomaCellstructure (dictionary or class). - Create function
get_lambdoma_matrix(base_freq: float = 256.0, grid_size: int = 16) -> list[list[dict]] - Logic:
- Generate
grid_sizexgrid_sizematrix. - Calculate
ratio = row:col(using 1-based indexing for ratio calculation). - Calculate
frequencyHz = base_freq * (row / col). - Calculate
midiNotefrom frequency (e.g.,69 + 12 * log2(freq / 440)). - Map
midiNotetonoteName(e.g., C4, F#5). - Map
noteName(or base note) tochakrausingchronomancer.NOTE_TO_CHAKRA_MAPPING. - Map
chakratocolor(hex string, using map fromhero_ritual.htmlJS). - Determine
quadrant(1-4 based on row/col relative to center).
- Generate
- Create helper
get_cell(row, col, matrix)if needed.
📄 File: app.py (New Route /lambdoma), templates/lambdoma_keyboard.html (New)
- Create Flask route
/lambdoma(GET).- Call
lambdoma_matrix.get_lambdoma_matrix. - Pass the matrix data to the template.
- Call
- Create
lambdoma_keyboard.htmltemplate:- Render the 16x16 grid using nested loops (e.g.,
<table>or CSS grid). - Each cell (
<div>or<td>) should display theratio. - Set cell background color based on
cell.color. - Add hover tooltip (HTML
titleattribute) showing ratio, note, chakra, frequency. - Make cells clickable (e.g., add
data-row,data-col,data-freq,data-ratioattributes). - Add JavaScript click listener to the grid container.
- On click, get cell data.
- Call
playTone(from Task 3). - Call
renderLissajous(from Task 4). - (Optional) Log selected tone/ratio to a JS array.
- Render the 16x16 grid using nested loops (e.g.,
📄 File: templates/lambdoma_keyboard.html (Inline JS) or static/js/sound_engine.js (New)
- Implement JavaScript function
playTone(freq: number, duration: number = 1.5):- Use Web Audio API (
AudioContext,OscillatorNode,GainNode). - Create sine wave oscillator.
- Set frequency.
- Apply gain envelope (fade in/out slightly) to prevent clicks.
- Connect nodes and start/stop the oscillator.
- Handle
AudioContextcreation/resumption.
- Use Web Audio API (
📄 File: templates/lambdoma_keyboard.html (Inline JS + HTML Canvas)
- Add an HTML
<canvas>element next to the grid in the template. - Implement JavaScript function
renderLissajous(xRatio: number, yRatio: number, canvas: HTMLCanvasElement, color: string):- Get 2D rendering context from canvas.
- Clear previous drawing.
- Set stroke color based on
colorparameter. - Calculate points for the Lissajous curve
x(t) = sin(xRatio * t + delta),y(t) = sin(yRatio * t)over a suitable range oft. - Draw the curve using
context.lineToandcontext.stroke. - (Optional) Add simple animation effect (e.g., redraw with slight phase shift or fade out).
- Deferred.
- Deferred.
-
lambdoma_matrix.pymodule with matrix generation logic. -
/lambdomaroute inapp.py. -
templates/lambdoma_keyboard.htmltemplate with:- Interactive grid display.
- Integrated JS for Web Audio tone playback.
- Integrated JS and Canvas for Lissajous figure rendering.
Phase: Therapeutic Entrainment Layer Sprint Lead: Cursor Based on: Barbara Hero's Lambdoma frequency healing protocols
Description: Create the core function to map user-selected ailments to harmonic tone properties.
def get_healing_session_parameters(ailment: str) -> dict:
# Returns: { 'frequency': float, 'ratio': str, 'note': str, 'chakra': str, 'color': str, 'affirmation': str, 'description': str }Source Mapping (to be implemented in healing_data.py & healing_engine.py):
- Use Hero's documented frequencies/ratios:
- Heart Conditions / Circulation = 64–128 Hz
- Kidneys / Detox Support = 512–1024 Hz
- Glaucoma / Allergies = 256–288 Hz
- Endocrine Imbalance / Hormonal Harmony = Use Ratios 3:2 + 5:4 (logic needed to handle dual/specific selection)
- Trauma Release / Addiction Support = Use 384 Hz (G) (+ 192 Hz optional stacking)
- Emotional Imbalance = Use 320 Hz (E♭)
- Update
healing_data.pywith these specific mappings. - Implement selection logic in
healing_engine.get_healing_session_parametersto pick a primary frequency/ratio/note from the mapping for the session.
Description: Create the UI for selecting an ailment.
- Create Flask route
/healing(GET) inapp.py.- Import ailment data from
healing_data.py. - Pass ailment names and descriptions to the template.
- Import ailment data from
- Create
healing_selector.htmltemplate:- Display a dropdown or list for ailments (from
healing_data.SYMPTOM_TO_HARMONICS.keys()). - Show description for each ailment.
- Form submits selected ailment to
/entrainment_sessionroute (e.g., via GET).
- Display a dropdown or list for ailments (from
Description: Create the UI for the entrainment session itself.
- Create Flask route
/entrainment_session(GET) inapp.py:- Get
ailmentfrom request args. - Call
healing_engine.get_healing_session_parameters(ailment). - Pass session parameters (
frequency,ratio,note,chakra,color,affirmation,description) to the template.
- Get
- Create
entrainment_session.htmltemplate:- Display target ailment, description, and derived parameters.
- Display affirmation text (from Task 4 data).
- Use Web Audio API JS (
playTone) to play the selectedfrequency. - Use Canvas JS (
renderLissajous) to animate figure based onratioandcolor. - Implement background color pulse based on
chakra/color. - (Optional) Display associated glyph preview if mapping exists.
- Include "Reflect and Log" button/form triggering POST to
/entrainment_session.
Description: Populate the affirmation data store.
- Ensure
healing_data.pyexists. - Define/Update
AFFIRMATION_MAPdictionary:- Key: Ailment Name or Chakra Name.
- Value: List of affirmation strings.
- Populate with affirmations based on Hero's writings/examples:
- Heart: "I restore the rhythm of my life.", "My heart beats with strength and love."
- Kidney: "I release what I no longer need.", "My body cleanses and renews."
- Glands/Vision: "I align to harmony within.", "My vision clears, inside and out."
- General: "My body is the expression of my mind.", "I picture myself as perfectly well."
- Add entries for other ailments/chakras.
Description: Implement the logging for completed entrainment sessions.
- Add POST handler to the
/entrainment_sessionroute inapp.py. - Retrieve user reflection data (notes, mode, tag) from the form.
- Retrieve session parameters (ailment, freq, ratio, chakra, affirmation) used for the session.
- Create new log entry in
session['codex_store']['logs']with fields:{ 'timestamp': str, # ISO format timestamp 'text': str, # e.g., "Healing session for Heart Conditions..." 'tags': list[str], # e.g., ['healing_session', 'Heart Conditions / Circulation', 'Heart'] 'linkedGlyphId': str | None, # Optional, if a glyph is involved 'sessionDetails': { # Specifics of the session 'ailment': str, 'frequencyHz': float, 'ratio': str | None, 'note': str | None, 'chakra': str, 'affirmation': str }, 'ritualResponse': { # User's reflection 'notes': str, 'mode': str, # e.g., 'focus', 'draw' 'emotionalTag': str, 'responseTimestamp': str # 'dreamSyncTag': bool # Add later (Optional Phase II) } } - Update session store, flash confirmation, redirect user.
| Task | Description |
|---|---|
| Dual-tone healing | Support overtone stack (e.g., 3:2 + 5:4) |
| Breath-linked playback | Sync tone pulses to breath rate (JS amplitude mod) |
| Dream seeding toggle | Mark healing glyphs as dream targets |
| Cymatic export | Output frequency profile for physical tone plates |
Duration: 1 week Lead: Cursor Phase: Psychoacoustic Ritual Implementation
Implement a ritual interface simulating the psychoacoustic properties of the Great Pyramid's King's Chamber using sustained low-frequency tones and harmonics.
📄 File: app.py (New Route /ritual/kings_chamber), templates/kings_chamber_ritual.html (New)
- Create Flask route
/ritual/kings_chamber(GET/POST) inapp.py.- GET handler renders the template.
- POST handler manages logging (see Task 2).
- Create
kings_chamber_ritual.htmltemplate:- Apply styling: Dark background, stone texture elements, deep red/black accents.
- Display static user instructions for the ritual.
- Implement JavaScript section for audio:
- Define target frequencies:
primary=64,harmonics=[128, 192, 384]. - Create function
playKingTone(freq, duration = 180)using Web Audio API (adapt existingplayTone):- Pure sine wave.
- Centered panning (
pan = 0). - Long duration (e.g., 180-300 seconds) with slow fade-in/out.
- Buttons to trigger
playKingTonefor primary (64Hz) and maybe key harmonics (128Hz, 384Hz). - Include stop button.
- Define target frequencies:
- Implement JavaScript section for visuals:
- Add
<canvas>element for Lissajous. - Adapt
renderLissajousfunction:- Map frequencies to ratios for visual (e.g., 64Hz -> 1:1, 128Hz -> 2:1, 192Hz -> 3:1, 384Hz -> 6:1).
- Use deep red or dark color for the line.
- Call
renderLissajouswhen a tone starts playing.
- Add
- Include reflection logging form (similar structure to
entrainment_session.html, fields: notes, dream/vision/sync checkbox).
📄 File: app.py (Modify /ritual/kings_chamber POST handler)
- Implement the POST logic for the
/ritual/kings_chamberroute. - Retrieve reflection notes and checkbox status from the form.
- Retrieve which tone was played and its duration (pass from JS via hidden fields if needed, or log based on button pressed).
- Create a new log entry in
session['codex_store']['logs']:text: Describe the ritual (e.g., "King's Chamber Resonance protocol initiated (64 Hz).").tags: Include 'kings_chamber', 'ritual', 'psychoacoustic', 'resonance'.linkedGlyphId: Optional - link to a generated 'anchor' glyph if implemented later.sessionDetails: Store{ 'frequencyHz', 'durationSeconds' }.ritualResponse: Store{ 'notes', 'dream_vision_sync' (bool) }.
- Update session store, flash confirmation message, redirect user (e.g., back to
/codex).
-
/ritual/kings_chamberroute inapp.py. -
templates/kings_chamber_ritual.htmltemplate with styling, instructions, audio controls, visuals, and logging form. - King's Chamber ritual logging implemented in
app.py.