-
Notifications
You must be signed in to change notification settings - Fork 12
Open
Labels
Description
This is the output of util/find-deprecated.sh right now:
examples/advanced/light_example.lua:2:vrjLua.appendToModelSearchPath(getScriptFilename())
[Replace with AddAppDirectory()]
examples/5-audio/sound_example.lua:3:vrjLua.appendToModelSearchPath(getScriptFilename())
[Replace with AddAppDirectory()]
examples/in-progress/LineDrawingApp.lua:10:dofile(vrjLua.findInModelSearchPath("Line.lua")) [Replace with runfile()]
examples/advanced/wandsphere.lua:3:wandXform = osg.MatrixTransform() [Consider using MatrixTransform{}]
examples/3-interaction/DrawingApp.lua:15: local xform = osg.MatrixTransform() [Consider using MatrixTransform{}]
examples/3-interaction/Wand-Object.lua:11: local xform = osg.MatrixTransform() [Consider using MatrixTransform{}]
examples/2-input/Tracking.lua:10:local xform = osg.MatrixTransform() [Consider using MatrixTransform{}]
examples/2-input/Tracking-Extended.lua:13: local xform = osg.MatrixTransform() [Consider using MatrixTransform{}]
examples/in-progress/LineDrawingApp.lua:19: local xform = osg.MatrixTransform() [Consider using MatrixTransform{}]
examples/advanced/osgnav.lua:8:scene = osg.PositionAttitudeTransform() [Consider using Transform{}]
examples/advanced/osgnav.lua:28: self.navtransform = osg.PositionAttitudeTransform() [Consider using Transform{}]
examples/advanced/osgnav-statemachine.lua:7: navtransform = osg.PositionAttitudeTransform() [Consider using Transform{}]
examples/3-interaction/DrawingApp.lua:45: local newPoint = osg.PositionAttitudeTransform() [Consider using Transform{}]
examples/advanced/osgnav.lua:14:osgnav = {position = osg.Vec3d(0, 0, 0)} [Use Vec() instead]
examples/advanced/osgnav-statemachine.lua:22:osgnav.position = osg.Vec3d(0, 0, 0) [Use Vec() instead]
examples/advanced/osgnav-statemachine.lua:74: navtransform:setAttitude(osg.Quat(simplerotation.degrees, osg.Vec3d(0, 1, 0)) ) [Use Vec() instead]
examples/in-progress/shadow-1.lua:19:sm:setTextureSize(osg.Vec2s(mapres, mapres)) [Use Vecs() instead]