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authorization.cpp
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77 lines (69 loc) · 1.96 KB
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#include "authorization.h"
#include "ui_authorization.h"
#include <QSettings>
#include <QDebug>
#include <QTextEdit>
#include <QDateTime>
Authorization::Authorization(QWidget *parent) :
QWidget(parent),
ui(new Ui::Authorization)
{
ui->setupUi(this);
ui->newName->hide();
ui->addPlayerBtn->hide();
settings = new QSettings("gameSettings");
ui->names->addItems(settings->childGroups());
connect(ui->okBtn, SIGNAL(clicked()), this, SLOT(toGameClicked()));
connect(ui->newPlayerBtn, SIGNAL(clicked()), this, SLOT(newPlayer()));
connect(ui->addPlayerBtn, SIGNAL(clicked()),this,SLOT(addPlayer()));
connect(ui->deleteBtn, SIGNAL(clicked()), this, SLOT(deletePlayer()));
}
Authorization::~Authorization()
{
delete ui;
}
void Authorization::toGameClicked()
{
emit toGame(ui->names->currentText());
}
void Authorization::newPlayer()
{
ui->newName->show();
ui->addPlayerBtn->show();
}
void Authorization::addPlayer()
{
QString name = ui->newName->toPlainText();
if(settings->contains(name + "/health")){
qDebug()<<"Name is exist";
}
else{
ui->names->addItem(name);
settings->beginGroup(name);
settings->setValue("health", 100);
settings->setValue("happiness", 100);
settings->setValue("energy", 100);
settings->setValue("satiety", 100);
settings->setValue("birth",QDateTime::currentDateTime());
settings->setValue("minutes", 0);
settings->endGroup();
settings->sync();
}
ui->newName->hide();
ui->addPlayerBtn->hide();
// qDebug()<<settings->allKeys();
}
void Authorization::deletePlayer()
{
QString name = ui->names->currentText();
if(settings->contains(name + "/health")){
qDebug()<<settings->allKeys();
settings->remove(name);
settings->sync();
qDebug()<<settings->allKeys();
}
else{
qDebug()<<"Error";
}
ui->names->removeItem(ui->names->currentIndex());
}