Skip to content

Consequences of errors #5

@martindusinberre

Description

@martindusinberre

I've just made an error. I spotted it in the log and have corrected it (I hope!). But in the meantime, PlantationLives became unplayable. It didn't affect me but I worry about what would have happened if people were playing at the same time that I was making an (unsuccessful) import. Will the validator eventually mean this doesn't happen any more, i.e. that the error will be caught before it crashes the importer?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions