I tried enabling 120 frames per second and it felt like it played much smoother. But it also felt slower, possibly because my code has some 90 Hz time constants hard-coded. Would definitely want to increase to 120 frames/second if it provides smoother play. I measured the frame rate with the OVR Metrics Quest app which gives a heads up display. Before I added an API call to request 90 Hz, it was playing at the default 72 Hz. 90 felt smoother and the code has time constants for 90. So if may have been playing unnaturally fast at frame rate 72. Need to see whether the hard-coded 90 Hz values are effecting the physics.
I tried enabling 120 frames per second and it felt like it played much smoother. But it also felt slower, possibly because my code has some 90 Hz time constants hard-coded. Would definitely want to increase to 120 frames/second if it provides smoother play. I measured the frame rate with the OVR Metrics Quest app which gives a heads up display. Before I added an API call to request 90 Hz, it was playing at the default 72 Hz. 90 felt smoother and the code has time constants for 90. So if may have been playing unnaturally fast at frame rate 72. Need to see whether the hard-coded 90 Hz values are effecting the physics.