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#Unit 6 - JavaScript 1.2

##Synopsis This unit starts with an introduction to strings. After becoming comfortable with strings students are creating their own MadLibs game. After mastering strings, students are introduced to conditional statements. ONce the student learns coditions they are about to start interacting with the user based on questions they can answer.

##Sessions

  1. Strings
  2. Project: MadLibs
  3. Conditionals: If/Else
  4. Conditionals: Or/And
    Project: Grading app

##Standards

###CPP.L2-05 I - Strings

  1. Student can use string functions to find the length of a string, split a string, concatenate a string, cast a string to a number, find the index of a character, and make strings uppercase and lowercase.
  2. Student can compare strings, accounting for case and whitespace, and use the results in conditional statements.
  3. Student can find all the instances of a character in a string.

##Standards

###CPP.L2-05 I - Boolean / Comparisons

  1. Student can name and appropriately use Boolean values to solve programming problems.
  2. Student can employ conditional statements (“if”, “else”, “else if”) to solve programming problems.
  3. Student can use logical operators (&& and || and !) within “if” statements.